Three – Consequences
I picked up some valuable lessons about kidnapping during my visit to
Port Jasper, the first is that it is really hard to move someone who
doesn't want to be moved, they fight, shout, and, in the case of my
visitor, squirt blood everywhere and on everything, the second is
that an unconscious person is almost as hard, they go limp and it
turns out that a couple hundred pounds of meat with four limbs
attached is more unwieldy than a mattress when it comes down to it. I
managed, and was pretty sure he wouldn't end up with brain damage
from hitting him all those times, but I didn't really care either
way, he likely would have killed me if given the chance, and had
thoroughly interfered with my plans.
The last thing I learned is that it is really easy to hide a naked,
unconscious, tied up man in a cart when leaving a city, I guess that
is kind of obvious in hindsight, but I was sweating as I approached
the gate, visions of guards poking through my stuff, alerted to foul
play by rumors of a limb removal the previous night, but it turns out
no one cares about blood and severing at a seedy inn in the worst
part of the city.
I had money now, more than I had ever had before, enough to set me
and anyone I cared about up for life anywhere I cared to live, whats
more I had information, letters of introduction to certain people and
organizations, almost everything I needed to get started, what I
needed now was time, and the thief had robbed me of that as surely as
he would have taken my valuables. Nothing for it though but to push
on, I'd get some use out of him as well
The problem was time, I didn't have enough of it, and money doesn't
buy time, I checked. What I had in mind would take a while, and I
wouldn't be able to make it work if I was constantly being
interrupted by adventurers, religious lunatics, or both. Fortunately
I had a solution, it was a two part plan: A book, and a ring.
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